Day 30 180 min beginner

Capstone: CLI Adventure Quest

Bring everything you've learned together in a final, fun project. Build a text-based adventure game.

Learning Objectives

  • Apply the full Python fundamental skillset
  • Design a multi-file or multi-class system
  • Implement complex logic and data persistence
  • Celebrate your completion of the course!

The Ultimate Challenge

Congratulations! You have spent 30 days mastering the foundations of Python. Today, we don’t learn a new concept—we build something that proves you are a Python developer.

Capstone Project: Quest for the Python

You will build a Text-Based Adventure Game. The game involves moving through rooms, collecting items, and overcoming challenges.

Core Requirements:

  1. The Map: At least 3 unique rooms (e.g., Forest, Cave, Castle).
  2. The Player: A class that tracks health, inventory, and current location.
  3. The Commands: A CLI that accepts “go [direction]”, “get [item]”, and “status”.
  4. Saving: Option to save your game state to a savegame.json file.
  5. Logic: Use conditional statements to handle special events (e.g., “You cannot enter the Cave without a Torch”).

Implementation Strategy

game_blueprint.py
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
class Game:
    def __init__(self):
        self.rooms = {
            "Forest": {"desc": "A dark forest.", "north": "Cave"},
            "Cave": {"desc": "A damp cave.", "south": "Forest"}
        }
        self.current_room = "Forest"
        self.inventory = []

    def play(self):
        print("Welcome to Quest for the Python!")
        while True:
            print(f"\nYou are in the {self.current_room}")
            print(self.rooms[self.current_room]["desc"])
            
            action = input("> ").lower().split()
            if not action: continue
            
            if action[0] == "quit": break
            # Implement your movement and item logic here!

if __name__ == "__main__":
    Quest = Game()
    Quest.play()

What’s Next?

Completing this course is just the beginning. You now have the skills to start building real-world scripts, automation tools, and data analysis projects.

Your Learning Path continues with:


Interactive Practice

Think of one final logic feature for your game. If the player has a “Snake Charm”, they can talk to the Forest Snake to get a clue. How would you write that if statement?

flowchart TD Finish([Finish Course!]) --> Share[Share Progress] Share --> Certificate[Download Certificate] Certificate --> Path[Start Next Learning Path]

Quiz

Complete this quiz with a minimum score of 80% to mark Day 30 as complete.

Loading quiz...

Discussion

Have questions or want to discuss this lesson? Join the conversation below!